Pixelmon
Pixelmon
⚠️ GD Sponge requires Luckperms 5.3.98, and recent builds of Luckperms for Sponge only support Sponge API 8. Luckperms 5.3.98 can be found on Ore https://ore.spongepowered.org/Luck/LuckPerms/versions/5.3.98
Setup
Allow occupied pokeballs to spawn pixelmon animals by default
- Execute the command
/cf entity-spawn #pixelmon:animal true source=pixelmon:occupied_pokeball default=global
Note: This command must be executed by an admin with permissiongriefdefender.advanced.*
Force allow pokeballs to impact blocks
- Execute the command
/cf projectile-impact-block any true source=pixelmon:occupied_pokeball override=global
Note: This command must be executed by an admin with permissiongriefdefender.advanced.*
Install Pixelmon Flag Definition
https://raw.githubusercontent.com/bloodmc/GriefDefenderDefinitions/master/1.12.2/presets/pixelmon.conf
Right click on the page and select "Save as", save as
pixelmon.conf
in config/griefdefender/presetshttps://raw.githubusercontent.com/bloodmc/GriefDefenderDefinitions/master/1.12.2/lang/presets/pixelmon/en_US.conf
Right click on the page and select "Save as", save as
en_US.conf
in config/griefdefender/lang/presets/pixelmonAfter doing both, /gdreload
Execute command
/cf
and you should see a new preset namedpixelmon
. Click that to load and configure per claim as needed.
Note: If you do not see the preset in GUI, make sure the files above end in .conf
.
See https://github.com/bloodmc/GriefDefender/wiki/Flag-Definitions-GUI for more info on how to work with presets and default settings for flags.