Pixelmon

October 6, 2022Less than 1 minute

Pixelmon

⚠️ GD Sponge requires Luckperms 5.3.98, and recent builds of Luckperms for Sponge only support Sponge API 8. Luckperms 5.3.98 can be found on Ore https://ore.spongepowered.org/Luck/LuckPerms/versions/5.3.98

Setup

Allow occupied pokeballs to spawn pixelmon animals by default
  • Execute the command /cf entity-spawn #pixelmon:animal true source=pixelmon:occupied_pokeball default=global
    Note: This command must be executed by an admin with permission griefdefender.advanced.*
Force allow pokeballs to impact blocks
  • Execute the command /cf projectile-impact-block any true source=pixelmon:occupied_pokeball override=global
    Note: This command must be executed by an admin with permission griefdefender.advanced.*

Install Pixelmon Flag Definition

  • https://raw.githubusercontent.com/bloodmc/GriefDefenderDefinitions/master/1.12.2/presets/pixelmon.conf

    Right click on the page and select "Save as", save as pixelmon.conf in config/griefdefender/presets

  • https://raw.githubusercontent.com/bloodmc/GriefDefenderDefinitions/master/1.12.2/lang/presets/pixelmon/en_US.conf

    Right click on the page and select "Save as", save as en_US.conf in config/griefdefender/lang/presets/pixelmon

  • After doing both, /gdreload

  • Execute command /cf and you should see a new preset named pixelmon. Click that to load and configure per claim as needed.

Note: If you do not see the preset in GUI, make sure the files above end in .conf.

See https://github.com/bloodmc/GriefDefender/wiki/Flag-Definitions-GUI for more info on how to work with presets and default settings for flags.